Limits and restrictions on servers

Why do we need restrictions?
  • Yes, we use the most powerful equipment available on the market dedicated servers, but Mainecraft mostly works in single threaded mode, so even the most powerful processors can not cope with the processing of some processes, which can cause lag on the server. To avoid this there are reasonable limits on certain items and mobiles in such quantities, which is enough for a comfortable survival and not to overload the server. Carefully read the list for your version, especially if you play on the technical builds.
General rule of mobility farms
  • There are restrictions on specific mobs in the lists below, but there's a general rule for mob farms: if there's an auto-killer in the build, you should definitely use it on the mob farm, especially if the region is loaded by an anchor. Otherwise, the mobofarm is subject to demolition, and its owner temporary account blocking.
FAQ:
  • Question: If I have a VIP, Premiun, Prime, etc. privilege that increases the number of privates allowed, how do the restrictions affect that?
  • Reply: Restrictions apply to all privates of owners, members and their multi-accounts, that is, the total number of blocks/mechanisms on all privates must not exceed norm.

  • Question: What is the penalty for violating these restrictions?
  • Reply: You can read more about the penalty in the rules.

  • Question: What about mechanisms and blocks that are not subject to restrictions?
  • Reply: Such blocks/mechanisms can be placed in an adequate amount that does not cause the server to become unstable. If the administration or moderation considers that your mechanisms burden the server, they have the right to take them down without warning you.

Servers 1.7.10
Servers 1.12.2
Servers 1.20.1